Dreamy Room Level 298
Level 298 guide walkthrough, helping players solve puzzles and explore the wonderful world of Dreamy Room.

Important Notice Regarding Level Numbering
Due to frequent changes in Dreamy Room's level numbering and differences between platforms (Android/iOS) – for example, level 298 on Android might not be the same as level 298 on iOS – the text guide below may not always match the images and video above. Please prioritize the image and video guides. If you find that the guide content doesn't match your current level, please visit the All Level Walkthroughs page to find the correct guide based on level images. Thank you for your understanding.
Dreamy Room Level 298 Walkthroughs & Guide
Step 1. Place the base floor tiles and support pillars on the platform (Place deck center and legs).
Start by laying the large tiled platform exactly as the image shows: center the rectangular tile floor so its long edge faces the player, with the shallow overhang on the front edge above the water. On Dreamy Room Level 298 the platform must sit slightly to the right of the tiny grassy ledge so the support pillars align with the water channel. Add two sturdy legs: a front leg beneath the near-left quadrant of the platform and a rear leg tucked under the back-right corner. These pillars support the balcony and are required before railing pieces can snap into place. In Dreamy Room Level 298 you'll find that a millimeter shift left or right prevents rail pieces and potted-planters from attaching correctly; if pieces refuse to snap, nudge the platform back to center by small increments until they click. Getting the base right on Dreamy Room Level 298 makes the rest of the room snap into place smoothly and prevents later overlaps with the water lilies and rocks.
Step 2. Place the water features and river stones (Place pond, lily pads, and rock).
Next, configure the water tile that runs beneath the platform. On Dreamy Room Level 298, the flowing water panel should nestle directly under the front edge of the deck so the white water streaks appear to flow past the support pillars. Add three distinct lily pads: one near the front-right, one midstream under the deck’s left side, and one closer to the rear under the corner — this distribution matches the reference and influences where the crocodile toy and the stepping rock can be placed without collision. Now place the smooth cluster of stones at the water’s right edge near the deck’s corner; Dreamy Room Level 298 requires the rocks to sit partially overlapping the water tile so the crocodile toy and a little fish prop can anchor correctly. If the rocks refuse to snap, slightly adjust the water tile forward or back by a tiny amount. Correct water and rock placement in Dreamy Room Level 298 visually grounds the lower scene and ensures any creatures or interactive props align and trigger their animations.
Step 3. Place the wooden railing, balcony potted plants, and stair openings (Place railings along the deck edge).
With the base and water correct, lay the wooden railing pieces around the front and right edges of the platform. In Dreamy Room Level 298 the railing has a gap on the right side for the entrance to the interior and a continuous run across the front to the left. Add small potted plants on the two corner posts of the railing (front-left and front-right) so the pots sit flush with the post tops; their exact alignment is critical—potted plants placed even a hair off will block the couch and table positions later. Cut a rectangular stairwell opening on the deck’s right inner quadrant: Dreamy Room Level 298 expects a ladder to come up through this space, so don’t place anything that blocks it. Correctly positioned railing and planters in Dreamy Room Level 298 simultaneously define the lower living area and allow the ladder and bookshelf to appear without collision.
Step 4. Place the lower-level living set: pink sofa, round table, book and plants (Place sofa and coffee table center-left).
Now decorate the lower interior: place the pink two-seat sofa facing slightly uphill toward the left, centered on the lower deck inside the railing. Position the small round wooden coffee table directly in front of the sofa so it overlaps the sofa’s front legs by a sliver — Dreamy Room Level 298 is picky and requires the table’s center to be aligned with the sofa’s center for the reading bear to animate. Slide the small potted plant into the corner beside the sofa (front-right of the sofa) where it tucks between the railing and the side table. Add an open book prop on the coffee table and a blue cup on a tiny saucer on the raised step just behind the sofa; in Dreamy Room Level 298 these tiny props must sit on separate surface tiles to count as placed. If you place items too far forward, they will clip through the railing; nudging them back until they snap ensures Dreamy Room Level 298 recognizes their placement as complete.
Step 5. Place the shelf unit, shoe cabinet and entry mat on the right interior (Place storage and entryway).
On Dreamy Room Level 298 the right interior wall hosts a compact shelving unit with a pink lamp on top, baskets on the middle shelf, and shoes on the floor beside it. Place the shelving flush against the inside of the right wall with the lamp centered on the top surface so the lamp’s glow will be flagged as active by the game. Arrange two pairs of slippers on the floor directly in front of the shelf but slightly toward the player so they rest on the small rug placement tile. Place the rectangular blue welcome mat next to the shelf and align a little plant pot on the outer corner of the mat. Dreamy Room Level 298 checks these accessory placements precisely—if the rug or shoes are off-grid you won’t trigger the final cozy-set animation.
Step 6. Place the ladder, upper floor planks, and rail for the mezzanine (Place ladder under stair opening and add upper walkway).
Now add the vertical connection: put the ladder exactly under the stairwell opening you left earlier. In Dreamy Room Level 298 the ladder must connect the lower floor to the upper mezzanine directly beneath the roof; placing it slightly left or right breaks the upper-floor snapping. Next place the upper walkway planks that extend over the lower living room; they should form a narrow balcony with a low railing facing the room. Attach the small wooden stool and the low bookshelf unit under the mezzanine where the ladder meets the platform. If the walkway pieces refuse to anchor, double-check the ladder’s anchor — Dreamy Room Level 298’s placement engine prioritizes the ladder’s coordinates, so correcting that usually fixes any upper floor misalignment.
Step 7. Place upper furnishings: round bed, small TV stand, beanbag, lamp and books (Place bedroom and lounge on upper floor).
Furnish the mezzanine: start with the round pastel bed tucked at the upper-right corner beneath the slanted roof window; put the small crocodile plush on the bed so it faces toward the room. Dreamy Room Level 298 looks for the plush to be centered on the bed cushion to count it as properly placed. Add a small wooden TV stand with the flat screen on the upper-left of the mezzanine and stack two books beneath it. Place a big orange beanbag on the balcony center and a small round rug plus a blue teacup on a low table beside it—these items must be offset so they do not overlap the railing. Finish with a standing lamp near the bed’s foot; Dreamy Room Level 298 will animate the lamp only if it’s placed with its base entirely on the upper platform tile.
Step 8. Place roof elements, trees, vines, flower boxes and the croc toy on the rock (Place roof greenery and final outdoor items).
Finally, arrange the roofing and greenery accents: place the sloped blue roof on the top-right so the little attic window sits above the bed. Attach the potted flower window box under that window and drape the climbing vine and flowers along the roof edge to the left. Add the two miniature trees that grow over the roof’s spine — one to the left overhang and one to the upper-right peak — their leaves should slightly overlap the roof to create the canopy effect seen in the reference. Place the friendly crocodile toy on the larger water rock at the pond edge so it faces toward the deck; Dreamy Room Level 298 requires the croc to be sitting on the stone (not the water) for the final scene trigger. Place the rectangular flowerbed along the right grassy edge with tiny fence panels and low map stones. Once these are placed, Dreamy Room Level 298 will recognize the exterior grouping and unlock the last cozy animation.
Notes and Precautions
- Precision matters. Dreamy Room Level 298’s placement engine is strict: objects must snap into approved snap points. Slightly misplacing a planter, lamp, or cushion by a few pixels can prevent the game from recognizing a set as complete. When something won’t attach, remove a neighboring object and try again—often another item is blocking the snap zone.
- Layer order matters. When you place upper level planks before installing the ladder base, items can clip through each other. Always place floors and supports first, railings second, then furniture. Dreamy Room Level 298 enforces that order to maintain visual coherence.
- Use small nudges. If the game lets you nudge items, move them in tiny increments. In Dreamy Room Level 298, this fine adjustment often resolves collisions and lets items snap correctly.
- Save often where possible. If you can save intermediate placements, do so; if something breaks after a new placement, revert to the previous save and reposition with smaller steps. Dreamy Room Level 298 can be fussy but is solvable with patience.
Tips and Tricks from top player
- Start from structural anchors. Top players on Dreamy Room Level 298 always place the floor and support pillars first, then water and rocks, then railings. This ensures all decorative props find valid snap points. Repeating these anchor placements each run reduces frustration.
- Group similar props. Place all potted plants together, then move to seating, then to lighting. Grouping simplifies troubleshooting; if a plant prevents a sofa from snapping, you’ll know where to look first. Dreamy Room Level 298 rewards organized placement.
- Watch snap hints. The game often gives tiny visual cues (glow, slight scale) when an item is in the correct spot. Top Dreamy Room Level 298 players wait for that cue rather than forcing placements.
- Use symmetry. When in doubt, mirror placements from the left to the right. Many collectible rewards in Dreamy Room Level 298 are triggered by symmetric arrangements around the central axis of the deck.
- Patience > speed. This level is designed for slow, thoughtful placement rather than speed. Take your time and you’ll avoid the need to deconstruct and re-place large clusters.
Final Scene Description
The finished Dreamy Room Level 298 presents a dreamy two-story cottage perched above a sparkling stream. The tiled deck extends over the water with sturdy wooden posts, a cozy pink sofa and round coffee table on the lower balcony, and potted plants guarding the railing. To the right, a neat entryway hosts a shelf of baskets, a pink lamp, and slippers on a blue mat. A ladder leads to a mezzanine where a round pastel bed with a crocodile plush and a lamp sits beneath a slanted blue roof and window box. An orange beanbag and small TV lounge complete the upper space. Outside, lilies drift on the flowing water, a playful croc sits on a rock, and a line of flower boxes brightens the grassy edge. Vines and small trees crown the roof, giving Dreamy Room Level 298 its enchanted, lived-in charm and a sense that every item is thoughtfully placed.